Search found 31 matches
- Sun Nov 27, 2022 7:18 am
- Forum: Coding Questions
- Topic: huge memory leak in my game dll
- Replies: 9
- Views: 487
Re: huge memory leak in my game dll
hmm, the leak still seems to occur. The most insane things about this is it's not like it's a minimal leak. It's maybe from 20 to 100 mb per second, or sometimes more. I have never seen something like this in my 3 years with pb.
- Sat Nov 26, 2022 11:26 pm
- Forum: Coding Questions
- Topic: huge memory leak in my game dll
- Replies: 9
- Views: 487
Re: huge memory leak in my game dll
Aha, I see now. Much thanks!
- Sat Nov 26, 2022 10:42 am
- Forum: Coding Questions
- Topic: huge memory leak in my game dll
- Replies: 9
- Views: 487
huge memory leak in my game dll
Hello, I have made a game dll in PureBasic, to have menus, edit boxes, and a few other things. If it looks strange, it is just for audiogames. I would like to use this dll in python. In PureBasic, all the functions work fine, with no problem, however in python, a huge memory leak occurs. Here is my ...
- Fri Jul 10, 2020 11:25 am
- Forum: Coding Questions
- Topic: my programs have been decompiled!
- Replies: 5
- Views: 1161
my programs have been decompiled!
hi,
a malicious hacker recently got into my servers and withdrew an EXE file of an extremely private network program that leads to our remote console.
He then proceeded to decompile it, extracting pure basic sourcecode.
How can I protect future code from this?
a malicious hacker recently got into my servers and withdrew an EXE file of an extremely private network program that leads to our remote console.
He then proceeded to decompile it, extracting pure basic sourcecode.
How can I protect future code from this?
- Fri Jul 10, 2020 6:56 am
- Forum: Game Programming
- Topic: sound3d appears to be reversed
- Replies: 4
- Views: 2212
Re: sound3d appears to be reversed
ok now I'm just confused; maybe I'll provide code later when I remember how to use sound3d, xd
- Thu Jul 09, 2020 9:33 am
- Forum: Game Programming
- Topic: sound3d appears to be reversed
- Replies: 4
- Views: 2212
sound3d appears to be reversed
hi all
from what I can tell, making x increase causes sounds to go to the left, rather than to the right. This is a little irritating; any way to reverse it?
from what I can tell, making x increase causes sounds to go to the left, rather than to the right. This is a little irritating; any way to reverse it?
- Tue Jul 07, 2020 8:48 am
- Forum: The PureBasic Editor
- Topic: case correction inside quotes
- Replies: 10
- Views: 6811
case correction inside quotes
This has been a pressing concern for a while now, and it's getting really annoying, so I figured I may as well post about it here. Let's say I have a string for a button that is called "back to main screen" Well, pure basic randomly capitalized the To, but sometimes it did and sometimes no...
- Fri Jun 12, 2020 12:02 pm
- Forum: Coding Questions
- Topic: Using PushKey() in webgadget how to select all, cut paste?
- Replies: 3
- Views: 1103
Re: Using PushKey() in webgadget how to select all, cut past
sorry, that last post didn't work properly
Code: Select all
keybd_event_(#VK_LCONTROL,0,0,0)
keybd_event_(#VK_A,0,0,0)
keybd_event_(#VK_LCONTROL,0,#KEYEVENTF_KEYUP,0)
keybd_event_(#VK_A,0,#KEYEVENTF_KEYUP,0)
- Fri Jun 12, 2020 11:59 am
- Forum: Coding Questions
- Topic: Using PushKey() in webgadget how to select all, cut paste?
- Replies: 3
- Views: 1103
Re: Using PushKey() in webgadget how to select all, cut past
oh, and I forgot to say, just replace the #vk_a with #vk_c for copy, #vk_x for cut, and #vk_v for paste, #vk_z for undo if you need that too.
- Fri Jun 12, 2020 11:58 am
- Forum: Coding Questions
- Topic: Using PushKey() in webgadget how to select all, cut paste?
- Replies: 3
- Views: 1103
Re: Using PushKey() in webgadget how to select all, cut past
try this, win API only, sorry
Code: Select all
keybd_event_(#vk_a,0,#keyeventf_keyup,0)
- Fri Jun 12, 2020 11:52 am
- Forum: Tricks 'n' Tips
- Topic: shuffle string with optional shuffledness parameter
- Replies: 1
- Views: 922
shuffle string with optional shuffledness parameter
you can shuffle a string! And the shuffledness parameter will make it more or less shuffled. ;------- ;shuffle string procedure with optional shuffledness parameter by rb studios Procedure.s shufflestring(string.s,shuffledness=50) finalstring.s="" Dim chars.s(Len(string)-1) For i = 0 To Le...
- Thu Jun 11, 2020 10:45 am
- Forum: Coding Questions
- Topic: accept user input into macro?
- Replies: 1
- Views: 654
accept user input into macro?
hi, I want to for example write a macro that pastes in something like
If variable1 {whatuserentered} variable2
;some random stuff
EndIf
If variable1 {whatuserentered} variable2
;some random stuff
EndIf
- Tue May 26, 2020 6:51 am
- Forum: Coding Questions
- Topic: safely including the compiler
- Replies: 5
- Views: 1339
Re: safely including the compiler
I suppose that makes sense; however would there be a way to stream strings of code into the currently running program, perhaps with an optional line number?
- Tue May 26, 2020 5:38 am
- Forum: Coding Questions
- Topic: safely including the compiler
- Replies: 5
- Views: 1339
Re: safely including the compiler
but basically what I'm saying is this if I wrote a script that changed code into pb code, and used the compiler to compile it, would that be allowed?
- Tue May 26, 2020 3:13 am
- Forum: Coding Questions
- Topic: safely including the compiler
- Replies: 5
- Views: 1339
safely including the compiler
hi, Is there any way I could do something like this? CreateFile(0,"helloworld.pb") WriteStringN(0,"MessageRequester("+#dquote$+"hello"+#dquote$+","+#dquore$+"world"+#dquote$+")") CloseFile(0) ReplaceExecutableWithCodeFromFile("/hellowo...