Search found 1411 matches

by jacdelad
Wed Apr 24, 2024 8:24 am
Forum: Bugs - Windows
Topic: 6.10 and 6.11b1 LoadSound crashes
Replies: 3
Views: 96

Re: 6.10 and 6.11b1 LoadSound crashes

Does this happen only with specific files? If so, send us one.
by jacdelad
Tue Apr 23, 2024 7:16 pm
Forum: 3D Programming
Topic: How to create a small column of smoke?
Replies: 8
Views: 236

Re: How to create a small column of smoke?

Ah, thanks, both of you! I hope I can do this now.

Edit: There's still a problem: I can't just move the camera, because it needs to look at the pcb. I wanted to attach the particle emitter to the board, but this doesn't work too?!
by jacdelad
Tue Apr 23, 2024 5:35 pm
Forum: Off Topic
Topic: Looking for Powerbasic Poffs v2.35 Sourcecode
Replies: 7
Views: 275

Re: Looking for Powerbasic Poffs v2.35 Sourcecode

You should address this to a different forum. :wink:
by jacdelad
Tue Apr 23, 2024 3:54 pm
Forum: 3D Programming
Topic: How to create a small column of smoke?
Replies: 8
Views: 236

Re: How to create a small column of smoke?

The this is your chance :mrgreen: : I tried to add the water fountain to my code, but it failed: InitEngine3D() InitSprite() OpenWindow(0, 0, 0, 640, 480, "Cube example", #PB_Window_SystemMenu | #PB_Window_ScreenCentered) OpenWindowedScreen(WindowID(0), 0, 0, 640, 480, 0, 0, 0) ; Light Cre...
by jacdelad
Tue Apr 23, 2024 2:09 pm
Forum: 3D Programming
Topic: How to create a small column of smoke?
Replies: 8
Views: 236

Re: How to create a small column of smoke?

I looked into it and example 3 seems to be everything I need. Thanks again. Btw, the example is really cool. Unbelievable what we can do with so little code.
by jacdelad
Tue Apr 23, 2024 12:29 pm
Forum: 3D Programming
Topic: How to create a small column of smoke?
Replies: 8
Views: 236

Re: How to create a small column of smoke?

I'll take a look, thanks!
by jacdelad
Mon Apr 22, 2024 4:49 pm
Forum: 3D Programming
Topic: How to create a small column of smoke?
Replies: 8
Views: 236

How to create a small column of smoke?

Hi, so I tried to add a small column of smoke to my 3D-pcb. I took a look at the plane example from pf shadoko ( https://www.purebasic.fr/english/viewtopic.php?p=535964#p535964 ) and wanted to add the code for the smoke to my program. This doesn't work and I'm completely lost how to do this. What I ...
by jacdelad
Mon Apr 22, 2024 4:36 pm
Forum: Coding Questions
Topic: Need help making code x64 compatible
Replies: 6
Views: 1452

Re: Need help making code x64 compatible

I'm not 100% sure and mayb this is 100% crap, but: It should work this way: EnableExplicit DeclareModule DshowMedia #VMR9_Windowed = 1 << 0 #VMR9_Windowless = 1 << 1 #VMR7_Windowed = 1 << 2 #VMR7_Windowless = 1 << 3 #OldVideoRenderer = 1 << 4 #OverlayMixer = 1 << 5 #WaveOutRenderer = 1 << 6 #DirectS...
by jacdelad
Mon Apr 22, 2024 1:40 pm
Forum: Announcement
Topic: PureBasic 6.10 LTS is out !
Replies: 334
Views: 41982

Re: PureBasic 6.10 LTS is out !

I recompiled my Console based program on 6.10 from 6.03 and noticed that the size of the .exe has grown from 131K to 616K. Tried the optimize code option and disabled the Windows DPI and debugger but the size just got reduced by 2K. I've not changed anything in the code. Please stop reporting an in...
by jacdelad
Mon Apr 22, 2024 6:03 am
Forum: Coding Questions
Topic: Problems with: #PB_EventType_LeftClick
Replies: 6
Views: 265

Re: Problems with: #PB_EventType_LeftClick

As AZJIO said, the EditorGadget does not support #PB_EventType_LeftClick. You can find this information in the help: https://www.purebasic.com/documentation ... adget.html
by jacdelad
Fri Apr 19, 2024 9:03 pm
Forum: 3D Programming
Topic: Current version of Ogre3D
Replies: 6
Views: 294

Re: Current version of Ogre3D

Just a shot into the blue: The last entry of the help touching this is from 2012 and lists OGRE 1.82. Also the OGREs copyright text in the help is from 2012. If nobody forgot to update these, it should be 1.82.
by jacdelad
Fri Apr 19, 2024 12:19 am
Forum: Coding Questions
Topic: EditorGadget() placeholder text
Replies: 8
Views: 618

Re: EditorGadget() placeholder text

RASHAD wrote: Thu Apr 18, 2024 10:44 pm Hi jacdelad
Is that mean he should pay me $20 per month :mrgreen:
$20 well invested. I'll think about that. :wink:
by jacdelad
Thu Apr 18, 2024 9:41 pm
Forum: Coding Questions
Topic: EditorGadget() placeholder text
Replies: 8
Views: 618

Re: EditorGadget() placeholder text

dige wrote: Thu Apr 18, 2024 7:19 pm Nevertheless, thanks RASHAD, it looks better :-)
You can always trust in RASHAD-GPT! :mrgreen:
by jacdelad
Wed Apr 17, 2024 9:15 pm
Forum: Announcement
Topic: PureBasic 6.11 LTS Beta 1 is ready for testing !
Replies: 11
Views: 1360

Re: PureBasic 6.11 LTS Beta 1 is ready for testing !

Thanks Fred...
...today a nightshift without work...so, a nightshift to code! :mrgreen:
by jacdelad
Tue Apr 16, 2024 10:35 pm
Forum: Coding Questions
Topic: Variability in Pack size with optimised code
Replies: 4
Views: 441

Re: Variability in Pack size with optimised code

Try PackMemory() several times and validate whether the result varies in size.