Search found 254 matches
- Wed Nov 02, 2016 1:24 pm
- Forum: Coding Questions
- Topic: Vector Library + Printed output q's
- Replies: 1
- Views: 923
Re: Vector Library + Printed output q's
I did it the long way. My own layout, paper, design management. Lot of work, but it did pay off in the end as you can fully control every single aspect in the queue including watermarks and layovers. Dont know of a shorter way beside other peoples libraries which do the same (one person offered his ...
- Sat Sep 03, 2016 12:57 pm
- Forum: Tricks 'n' Tips
- Topic: [x64] Cures startup in front of PureBasicStart
- Replies: 16
- Views: 6985
Re: [x64] Cures startup in front of PureBasicStart
True, i totally ignored that part toosys64802 wrote:I don't even want to go near the "image is quality up" claim which is just coming from a different universe.
- Sat Sep 03, 2016 3:03 am
- Forum: Tricks 'n' Tips
- Topic: [x64] Cures startup in front of PureBasicStart
- Replies: 16
- Views: 6985
Re: [x64] Cures startup in front of PureBasicStart
I wasn't talking about instruction interference, but interference by emitted electromagnetic waves. Its certainly an esoteric topic, but it does exist and has uses even nowadays. This is not the place to talk about it, but its not just a wacko idea. If you seriously want to dig into this, you needed...
- Fri Sep 02, 2016 1:49 am
- Forum: Tricks 'n' Tips
- Topic: [x64] Cures startup in front of PureBasicStart
- Replies: 16
- Views: 6985
Re: [x64] Cures startup in front of PureBasicStart
Could you give a proof that image or sound quality is "up" / higher ? I don't see how a few useless asm operations could lead to such a result. i keep thinking he talks about stuff like this https://www.youtube.com/watch?v=9Me9_seb4ss Different assembler and instruction timings have very ...
- Fri Aug 26, 2016 11:35 am
- Forum: Tricks 'n' Tips
- Topic: [x64] Cures startup in front of PureBasicStart
- Replies: 16
- Views: 6985
Re: [x64] Cures startup in front of PureBasicStart
IMHO your "timing" code is totally hardware specific and i keep wondering if you are aware of that. Have you ever verified these codes on a completely different CPU which uses different timings? It's the kind of assembler code we used at '386 times in demos and the real problem has always ...
- Wed Jul 20, 2016 12:43 am
- Forum: Coding Questions
- Topic: POLINK Access Denied
- Replies: 9
- Views: 3105
Re: POLINK Access Denied
When I create an exe, even from the examples folder. It's 50% of the time, it throws that error, then I run it again, and it works. Then I open the directory where the exe is, I see it, then it disappears. Sounds exactly like the antivirus problem i had. Disable the antivirus as a quick test while ...
- Wed Jul 13, 2016 1:44 am
- Forum: Coding Questions
- Topic: Better detection of error position ?
- Replies: 10
- Views: 2155
Re: Better detection of error position ?
If something seemingly harmless crashes on a ProcedureReturn, it is usually because the stack got corrupted earlier in a way that didnt result in a crash immediately. Your bug likely hides in the previous instructions before that call to MinMax(). I am assuming that you used the x86 compiler version...
- Tue Jul 05, 2016 4:13 pm
- Forum: Off Topic
- Topic: Dont make my mistake - cheap USB sticks on ebay
- Replies: 15
- Views: 5302
Re: Dont make my mistake - cheap USB sticks on ebay
why report them when you can get free 32gb sticks from them
- Fri Jul 01, 2016 2:44 pm
- Forum: Off Topic
- Topic: Another reason Apple sucks
- Replies: 6
- Views: 2871
Re: Another reason Apple sucks
ps. I tried to register Visual Studio today, free Community Edition. It seems impossible to do so without 1) a smartphone (can't even use a landline), and 2) the computer using Visual Studio must be connected to the internet!!! What about developers who follow secure practices and don't necessarily...
- Thu Jun 16, 2016 2:06 am
- Forum: Assembly and C Programming in PureBasic
- Topic: How easy is to draw Sprites on Screen in Asm?
- Replies: 5
- Views: 12501
Re: How easy is to draw Sprites on Screen in Asm?
A sprite is a rectangular box of pixels. It usually has a mask, to skip pixels where the background should be seen. Often there is one specific color reserved to avoid a mask. So the code fetches a pixelcolor and if its the special pixelcolor the "plotting" of the pixel will just be skippe...
- Thu Jun 16, 2016 1:01 am
- Forum: General Discussion
- Topic: Alternative GUI libraries with PureBasic ?
- Replies: 34
- Views: 12689
Re: Alternative GUI libraries with PureBasic ?
soweit, so gut ... aber
Wie sieht es da aktuell also mit aus?
und prompt wird PB Unicode onlyDie Libs laufen nicht unter dem Unicodemodus.
Wie sieht es da aktuell also mit aus?
- Tue May 24, 2016 4:30 pm
- Forum: Off Topic
- Topic: I Need (We ALL Need) Help Badly on Superblocks!
- Replies: 40
- Views: 32589
Re: I Need (We ALL Need) Help Badly on Superblocks!
What I see are the words "poor design" , which, sadly, is a fact. Texas Instruments have always manufactured the highest quality electronics, and the TI-99/4A was no exception. It comprised some of the finest componentry from Texas Instruments, especially the 16-bit TMS9900 processor, and...
- Mon May 23, 2016 6:29 pm
- Forum: Off Topic
- Topic: I Need (We ALL Need) Help Badly on Superblocks!
- Replies: 40
- Views: 32589
Re: I Need (We ALL Need) Help Badly on Superblocks!
I have stated the problem with superblocks several times, and will not repeat myself on that topic. But to satisfy those that still complain I have made no coding request, it should be obvious: Remove or modify orphaned superblocks to avoid future confusion. That means direct writes to specific sec...
- Sun May 22, 2016 2:22 pm
- Forum: Off Topic
- Topic: I Need (We ALL Need) Help Badly on Superblocks!
- Replies: 40
- Views: 32589
Re: I Need (We ALL Need) Help Badly on Superblocks!
No answers yet I see, but at least it is getting some attention. I've stayed away a few days to let this simmer a bit, and get a broader response possibly. As to dome og the points raised: Testdisk reports both FAT32 and NTFS superblocks as well. So they go deeper than you realize. Potentially, the...
- Thu May 19, 2016 9:28 am
- Forum: Off Topic
- Topic: I Need (We ALL Need) Help Badly on Superblocks!
- Replies: 40
- Views: 32589
Re: I Need (We ALL Need) Help Badly on Superblocks!
Dealing with filesystems and their structure, can get complicated. The ability to access raw blocks of a hard disk, in an attempt to rescue data from some kind of logical data corruption (no matter if it was the partitioning data or a filesystem structure has been affected), is a tiny step. What you...