Search found 268 matches

by Saboteur
Mon Apr 01, 2024 2:39 pm
Forum: Off Topic
Topic: Happy Birthday, Fred!
Replies: 17
Views: 737

Re: Happy Birthday, Fred!

Happy Birthday! Felicidades, Fred!!
by Saboteur
Mon Dec 11, 2023 1:18 pm
Forum: Coding Questions
Topic: Converting a video to individual images.
Replies: 6
Views: 1668

Re: Converting a video to individual images.

BarryG wrote: Mon Dec 11, 2023 12:44 pm Or: LoadMovie() -> PlayMovie -> MovieSeek() -> PauseMovie() -> Save image of window.
Last time I tried that, the video was an overlay and the frame cannot be saved. Is working that in all platforms?
by Saboteur
Wed Aug 09, 2023 9:38 am
Forum: 3D Programming
Topic: Need a push for 3D
Replies: 19
Views: 2947

Re: Need a push for 3D

The easy way to colorize the board is: · create texture · paint texture green · create material with texture · assign material to entity CreateTexture(0,128,128) StartDrawing(TextureOutput(0)) Box(0,0,128,128,RGB(0,255,0)) StopDrawing() CreateMaterial(0,TextureID(0)) CreateEntity(0, MeshID(0), Mater...
by Saboteur
Sun Jun 04, 2023 8:55 pm
Forum: Game Programming
Topic: SGL (Simple GL)
Replies: 39
Views: 7420

Re: SGL (Simple GL)

I'm not sure I understand what you mean ... SGL is buit on top of GLFW 3.3.8 and you can't switch it to another version. If you run the programs from the IDE, all should be working automagically and dynamically link to sgl/glfw/lib/glfw3.x64.so. If you compile a binary and try to run that, the same...
by Saboteur
Sun Jun 04, 2023 7:22 pm
Forum: Game Programming
Topic: SGL (Simple GL)
Replies: 39
Views: 7420

Re: SGL (Simple GL)

Tested on linux with an integrated card and works great. Someone, please, make a game engine xD
¿Anyway, is possible to detect glfw library installed? I had to hardcoded the library path.
by Saboteur
Wed Mar 22, 2023 10:20 pm
Forum: 3D Programming
Topic: Demo 3D - Mountain v3
Replies: 20
Views: 2864

Re: Demo 3D - Mountain v3

In linux works too. Looks fantastic.
by Saboteur
Tue Mar 21, 2023 10:01 am
Forum: 3D Programming
Topic: Demo 3D - Mountain v3
Replies: 20
Views: 2864

Re: Demo 3D - Mountain v3

I have same problem, but on Linux, with an Intel card.
by Saboteur
Thu Dec 22, 2022 5:35 pm
Forum: Coding Questions
Topic: howto with function, if possible.
Replies: 26
Views: 1266

Re: howto with function, if possible.

I told ChatGPT, three times, purebasic has no functions. Perhaps it is here to confirm it. xD
by Saboteur
Thu Jul 14, 2022 10:53 pm
Forum: 3D Programming
Topic: PB 6.00 - Shader documentation
Replies: 7
Views: 2210

Re: PB 6.00 - Shader documentation

I think you have to process events with:
Repeat
event=WindowEvent()
Until event=0

Anyway something is not ok, I get a random error on linux at RenderWorld() line.
by Saboteur
Mon Jun 27, 2022 9:58 am
Forum: 3D Programming
Topic: Texture colors inverted in Linux/Windows
Replies: 5
Views: 944

Re: Texture colors inverted in Linux/Windows

Thank you. I don't have problems swapping bytes, but it's confusing some purebasic functions give different results on different computers.
I think RGB($FF,0,0) would must be red on windows and linux.
by Saboteur
Sun Jun 26, 2022 11:26 am
Forum: 3D Programming
Topic: Texture colors inverted in Linux/Windows
Replies: 5
Views: 944

Re: Texture colors inverted in Linux/Windows

But the operation should give the same result in both Windows and Linux, right?
by Saboteur
Sat Jun 25, 2022 2:48 pm
Forum: 3D Programming
Topic: Texture colors inverted in Linux/Windows
Replies: 5
Views: 944

Texture colors inverted in Linux/Windows

I have a problem with 3dengine. I'm trying to create a texture with basic colors, but looks like colors are inverted, a Red in Windows, is Blue in Linux. I'm not sure if it's a bug in engine, texture format, unknown driver's issue or whatever. Some purebasic demos use differents ways to draw texture...
by Saboteur
Wed Dec 15, 2021 5:54 pm
Forum: Coding Questions
Topic: OpenScreen causes Error in Linux OpenSuse Leap 15.3
Replies: 15
Views: 1248

Re: OpenScreen causes Error in Linux OpenSuse Leap 15.3

I think you must use a valid monitor resolution, so 100x100 must not work. For example, you can use 1024x768, 800x600... or use OpenWindowedScreen() instead for lower resolutions.
by Saboteur
Tue Nov 30, 2021 10:18 pm
Forum: Announcement
Topic: PureBasic 6.00 released !
Replies: 626
Views: 151622

Re: PureBasic 6.00 Beta 1 released !

Looks like pbcompilerc executable don't have execute permission. I changed and it works.

Take a look if that's the problem.
by Saboteur
Wed Nov 10, 2021 3:16 pm
Forum: Coding Questions
Topic: Why the type LONG work differently in x86 and x84 complier?
Replies: 19
Views: 2477

Re: Why the type LONG work differently in x86 and x84 complier?

Long type is always 4 bytes. But Integer type can be 4 bytes (x86) or 8 bytes (x64). That's the problem.

In x64 the code must be:

Code: Select all

l.l=$FFFFFF85
i.i=$FFFFFFFFFFFFFF85
Debug l
Debug i