Search found 594 matches

by falsam
Thu Apr 06, 2023 4:25 pm
Forum: Bugs - 3D Engine
Topic: [PB 6.01 x32 only] Invalid memory access
Replies: 3
Views: 877

Re: [PB 6.01 x32 only] Invalid memory access

Thank you very much for your help. Topic solved 👍
by falsam
Thu Apr 06, 2023 1:47 pm
Forum: Bugs - 3D Engine
Topic: [PB 6.01 x32 only] Invalid memory access
Replies: 3
Views: 877

[PB 6.01 x32 only] Invalid memory access

Hello. I'm coding an animation module for objects composed of nodes on which I attach one or more meshes. This module works well with PB 6.01 x64 but does not work with PB 6.01 x32 and PB 6.01 for Mac OS An example with this gif. https://falsam.com/download/purebasic/KillSpider.gif I have a problem ...
by falsam
Thu Mar 09, 2023 4:36 pm
Forum: Coding Questions
Topic: Recover duration mp3 file
Replies: 19
Views: 667

Re: Recover duration mp3 file

Tested with PB 6.0 - Another solution with FMODEX. Download the include and the 32 and 64 bits dll hosted on the GitHub collaborative platform. :arrow: GitHub https://github.com/pbcodex/FMODEX-MIN-UNICODE :arrow: LienDirect https://github.com/pbcodex/FMODEX-MIN-UNICODE/archive/refs/heads/master.zip ...
by falsam
Mon Aug 01, 2022 12:52 am
Forum: 3D Programming
Topic: PB 6.00 - Shader test
Replies: 18
Views: 2382

Re: PB 6.00 - Shader test

I get the same result as DK_PETER.

Image
by falsam
Fri Jan 22, 2021 12:57 pm
Forum: Game Programming
Topic: Red frame
Replies: 16
Views: 7473

Re: Red frame

yes
by falsam
Tue Dec 29, 2020 3:44 pm
Forum: Coding Questions
Topic: OpenGLGadget + txt = impossible [ok]
Replies: 16
Views: 3816

Re: OpenGLGadget + txt = impossible

I was offered different solutions which are more than 100 lines of code and which do not satisfy me. Strange. It seemed to me that this request was resolved. You had a simple solution on December 11th ;) < 100 Lines ; Texte affiché sur une image RGBA Procedure glDrawtext(x.f, y.f, Text.s, Font, Col...
by falsam
Tue Dec 22, 2020 6:32 pm
Forum: 3D Programming
Topic: Volume 3D correction test
Replies: 1
Views: 2640

Volume 3D correction test

■ PB 5.73 (x64) Hello. This code is a 3D perspective correction test. I wanted to use the CameraProjectionMode() function but it doesn't work, so I used the ResizeCamera() function to correct the 3D perspective. Enumeration window #mf EndEnumeration ; Window Global Event, ww = 1024, wh = 768 ; 3D Gl...
by falsam
Thu Dec 17, 2020 2:20 pm
Forum: Off Topic
Topic: ad-free file hosting reccomendations
Replies: 11
Views: 4676

Re: ad-free file hosting reccomendations

■ You can use PCloud.10 GB for free without advertising. Example download of the excellent PBedit.pb https://u.pcloud.link/publink/show?code=XZWN74XZIm2rljXMQnhUrfCqWeytH4P7WmDy ■ You can also create your own hosting in 5 minutes on a shared server with OwnCloud. Example download of the excellent PB...
by falsam
Tue Dec 15, 2020 3:00 pm
Forum: Coding Questions
Topic: Generator of mountains and rocks
Replies: 5
Views: 1475

Re: Generator of mountains and rocks

I was inspired with this link http://pcg.worldof.xyz/ ;)
by falsam
Mon Dec 14, 2020 7:15 pm
Forum: Coding Questions
Topic: Generator of mountains and rocks
Replies: 5
Views: 1475

Re: Generator of mountains and rocks

2D OpenGL. Only Polygons. Mountains, Sky & Moon :mrgreen: EnableExplicit Global Scene, ww = 1024, wh = 600 ; Plan de l'application Declare Start() Declare Render() Declare Sky(Gadget, Color, Stars.i = 100, StarColor = $FFFFFFFF , OpacityMin.f=0.5, SizeMin = 1, SizeMax = 3) Declare DrawMoon(Gadge...
by falsam
Fri Dec 04, 2020 4:00 pm
Forum: Coding Questions
Topic: Polygon "crescent moon"
Replies: 12
Views: 2219

Re: Polygon "crescent moon"

EnableExplicit Global Scene, ww = 800, wh = 600 ; Summary Declare Start() Declare Render() Declare DrawMoon(x.f, y.f, Width.f, Height.f, Fullness.f = 1, Color.i = $FFFFFFFF, Angle.f = 0) Declare Exit() Start() Procedure Start() OpenWindow(#PB_Any, 0, 0, ww, wh, "OpenGL : Draw Moon", #PB_W...
by falsam
Thu Sep 24, 2020 2:54 pm
Forum: Applications - Feedback and Discussion
Topic: PBEdit - a Canvas-based Texteditor
Replies: 103
Views: 30720

Re: PBEdit - a Canvas-based Texteditor

Whoooo! I love it. Congratulations for this code
by falsam
Thu Jul 23, 2020 12:36 pm
Forum: Coding Questions
Topic: Download from FTP to memory
Replies: 4
Views: 1268

Re: Download from FTP to memory

Hello Jac. Are the files accessible with the http protocol ?
by falsam
Mon Jul 20, 2020 2:04 pm
Forum: 3D Programming
Topic: [SOLVED] I would like Sinbad to stop sliding on the floor:)
Replies: 22
Views: 10044

Re: [SOLVED] I would like Sinbad to stop sliding on the floo

DK_PETER wrote:You have to think tiny..
With the CreateWater() function this is not possible.
But I'm convinced. Thank you also for this obvious solution :oops:

Code: Select all

SoundListenerLocate(EntityX(Player), EntityY(player), EntityZ(Player))
by falsam
Sun Jul 19, 2020 10:34 am
Forum: 3D Programming
Topic: Same variable to create several entities
Replies: 2
Views: 4004

Re: Same variable to create several entities

I don't think it matters if you don't want entity control. Thank you for your answer.