Search found 1325 matches

by Mijikai
Sat Feb 16, 2019 12:54 pm
Forum: Coding Questions
Topic: Wait for time elapsed in a mouse hook?
Replies: 6
Views: 1110

Re: Wait for time elapsed in a mouse hook?

@forumuser thx i fixed it.
by Mijikai
Sat Feb 16, 2019 12:03 pm
Forum: Coding Questions
Topic: Wait for time elapsed in a mouse hook?
Replies: 6
Views: 1110

Re: Wait for time elapsed in a mouse hook?

Heres my try :D It fires an Event including the delay and mouse position mapped to the window coordinates. Code: EnableExplicit DeclareModule MOUSEHOOK Declare.i Create(Window.i,EventId.i) Declare.i Destroy() EndDeclareModule Module MOUSEHOOK EnableExplicit Structure MSLLHOOKSTRUC StructureUnion pt....
by Mijikai
Wed Feb 13, 2019 7:01 pm
Forum: Announcement
Topic: [Devblog] 2D Isometric MMO Game
Replies: 4
Views: 4638

Re: [Devblog] 2D Isometric MMO Game

Im also curious as im working on a similar project.
I wish u the best of luck :)
Keep us updated!
by Mijikai
Sat Feb 09, 2019 11:55 am
Forum: Feature Requests and Wishlists
Topic: AddWindowTimer with #PB_Any
Replies: 7
Views: 2591

Re: AddWindowTimer with #PB_Any

thyphoon wrote:yes #PB_Any would be nice when you use timer in module.
+1
by Mijikai
Sat Jan 26, 2019 10:19 am
Forum: Game Programming
Topic: OpenGL 3.3 Base (windows)
Replies: 41
Views: 29721

Re: OpenGL 3.3 Base (windows)

@luis thank you :)
by Mijikai
Sat Jan 26, 2019 12:26 am
Forum: Game Programming
Topic: OpenGL 3.3 Base (windows)
Replies: 41
Views: 29721

Re: OpenGL 3.3 Base (windows)

Also interested 8)
by Mijikai
Mon Jan 21, 2019 6:26 pm
Forum: Coding Questions
Topic: question about complicated compatibility checking
Replies: 17
Views: 2814

Re: question about complicated compatibility checking

Heres a example of a tile array where every entry is linked to 4 neighbor tiles (left,top,right,bottom). Every entry knows how many neighbors it has and holds the neighbors tile ids in a combined identifier. Code: EnableExplicit Structure CODE_STRUCT StructureUnion ltrb.u[4] id.i EndStructureUnion E...
by Mijikai
Sun Jan 20, 2019 9:19 pm
Forum: Coding Questions
Topic: question about complicated compatibility checking
Replies: 17
Views: 2814

Re: question about complicated compatibility checking

Have a 32x32 array with every element linked to the left,top,right,bottom neighbor element. Every element has a tile id and knows how many neighbors it has. A function will generates a code/hash that summarizes the tile id + every neighboring tile ids. The tile ids -> 0 - 360 could be stored as a wo...
by Mijikai
Sun Jan 20, 2019 4:04 pm
Forum: Coding Questions
Topic: MIDI file writer or wav or ogg?
Replies: 9
Views: 1691

Re: MIDI file writer or wav or ogg?

About which source code you are writing? There are so many codes insided the links, it cost me simply to much time to check all of them. :wink: I am sorry very much. The source code is the first you have given to me. https://www.purebasic.fr/english/viewtopic.php?p=412988#p412988 I don't know under...
by Mijikai
Sun Jan 20, 2019 3:39 pm
Forum: Announcement
Topic: PureBasic 5.70 LTS is out !
Replies: 252
Views: 134297

Re: PureBasic 5.70 LTS is out !

Please add PureBasic v.5.62 to the download museum so that users can revert back without issue.
by Mijikai
Sat Jan 19, 2019 5:25 pm
Forum: Off Topic
Topic: Time to say goodby...
Replies: 30
Views: 8174

Re: Time to say goodby...

Marc56us wrote:As long as producing a native smartphone application requires Java (at one time or another) it will not be for PB. This would require a complete rewrite and transform PB into bloatware :?
Thats why everyone wants fasmARM... no bloat.
by Mijikai
Sat Jan 19, 2019 2:11 pm
Forum: Coding Questions
Topic: PureBasic 5.70 GadgetHeight() does not work!
Replies: 5
Views: 1298

PureBasic 5.70 GadgetHeight() does not work!

Here is my last attempt of posting a Bug report! The one before was trashed but as it turned out #Null$ does not even work in the current release -> https://www.purebasic.fr/english/viewtopic.php?p=531591#p531591 :evil:... Code: If OpenWindow(0,10,10,100,100,"") CanvasGadget(1,10,10,80,80)...
by Mijikai
Fri Jan 18, 2019 9:29 am
Forum: Off Topic
Topic: Time to say goodby...
Replies: 30
Views: 8174

Re: Time to say goodby...

IceSoft wrote:...that's all.
good luck :)
by Mijikai
Fri Jan 18, 2019 9:26 am
Forum: Off Topic
Topic: Time to say goodby...
Replies: 30
Views: 8174

Re: Time to say goodby...

Smart phones be the future. That's been the claim for years now, but it's never happened. Smart phones are good for some things, but not all things. Especially for business use: desktop PCs will never go away. Do you honestly believe an office will consist of people sitting at desks using little sm...