I am interested to port some C/C++ code to Amiga and the problem is that I dont know much about programming Amiga OS API / HW. The biggest issue is graphics and GUI stuff which is a peace of cake under PB but not native Amiga C/C++.
So I got a idea to interface some of the procedures / commands from PB to C/C++ program, you know 2D and GUI stuff. This is common thing in Windoze or Linuxor but could this be also possible in AmigaOs and if so how?
Wrapping PB commands into C/C++ under Amiga
you probably could use MUI on both.
Comes as Library package and you can access it pretty alike in PB and C++. Seesh! Just reminds me how much of my old Amiga knowledge has somewhat gone to the sink ...
Thalius
Comes as Library package and you can access it pretty alike in PB and C++. Seesh! Just reminds me how much of my old Amiga knowledge has somewhat gone to the sink ...
Thalius
"In 3D there is never enough Time to do Things right,
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone! "
but there's always enough Time to make them *look* right."
"psssst! i steal signatures... don't tell anyone! "