PureBasic Survival Guide
Re: PureBasic Survival Guide - update
Update.
Changed the format of the downloadable version back to zip.
The guide is here:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
The downloadable version you will find here:
http://www.xs4all.nl/~bluez/datatalk/survival_guide.zip
Changed the format of the downloadable version back to zip.
The guide is here:
http://www.xs4all.nl/~bluez/datatalk/purebasic.htm
The downloadable version you will find here:
http://www.xs4all.nl/~bluez/datatalk/survival_guide.zip
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Update.
I can't make an announcement that the guide is now fully 4.40 final compatible, I'm not that fast However... I've done a large rebuild of my website, mostly behind the scenes, to speed things up and to make it easier to maintain. This unfortunately also means all direct links thus far are now broken... sorry.
The guide can now be found here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
I still need to update the downloadable version.
I can't make an announcement that the guide is now fully 4.40 final compatible, I'm not that fast However... I've done a large rebuild of my website, mostly behind the scenes, to speed things up and to make it easier to maintain. This unfortunately also means all direct links thus far are now broken... sorry.
The guide can now be found here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
I still need to update the downloadable version.
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Update.
Okay, I've done all stuff related to the alpha channel. Hope it's understandable.
You can find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The updated page on alpha channels is here:
http://www.xs4all.nl/~bluez/purebasic/p ... ha_channel
Note that the downloadable version is not yet up to date. Stick to the online version.
All comments welcome, I'm in the process of reviewing and incorporating some.
Okay, I've done all stuff related to the alpha channel. Hope it's understandable.
You can find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The updated page on alpha channels is here:
http://www.xs4all.nl/~bluez/purebasic/p ... ha_channel
Note that the downloadable version is not yet up to date. Stick to the online version.
All comments welcome, I'm in the process of reviewing and incorporating some.
Last edited by blueznl on Tue Dec 15, 2009 11:04 am, edited 1 time in total.
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
keep up the good work !
Re: PureBasic Survival Guide - update
I feel an additional license coming... oh wait, I already have twoFred wrote:keep up the good work !
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Why do you focus so much on the DrawText() command? It is no different from the other commands when it comes to the alphachannel handling.
Btw, the flags can be combined. You can use #PB_2DDrawing_Transparent with the alpha modes to only draw the text part and not the background as before. So saying that #PB_2DDrawing_Transparent cannot affect the alpha channel is somewhat wrong because this flag does not specify that at all, the alpha flags do. That does not mean you can't use them together though.
Btw, the flags can be combined. You can use #PB_2DDrawing_Transparent with the alpha modes to only draw the text part and not the background as before. So saying that #PB_2DDrawing_Transparent cannot affect the alpha channel is somewhat wrong because this flag does not specify that at all, the alpha flags do. That does not mean you can't use them together though.
quidquid Latine dictum sit altum videtur
Re: PureBasic Survival Guide - update
I like to be wrong now and again
As for the attention to DrawText(), it's just part of the chain of logic, just as the whole Survival Guide is a reflection of the (admittedly not very impressive) way my mind works.
I'm surprised it suddenly gets a lot of attention Need a copy?
As for the attention to DrawText(), it's just part of the chain of logic, just as the whole Survival Guide is a reflection of the (admittedly not very impressive) way my mind works.
I'm surprised it suddenly gets a lot of attention Need a copy?
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Update.
Revised parts of the sprites section (I'll probably have to redo parts of it when the next update comes along):
http://www.xs4all.nl/~bluez/purebasic/p ... nd_screens
Revised parts of the sprites section (I'll probably have to redo parts of it when the next update comes along):
http://www.xs4all.nl/~bluez/purebasic/p ... nd_screens
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Update.
More work has been done on 2D graphics, which now includes sprite movement / inertia / vectors. It's a WIP though.
http://www.xs4all.nl/~bluez/purebasic/p ... 07.htm#top
More work has been done on 2D graphics, which now includes sprite movement / inertia / vectors. It's a WIP though.
http://www.xs4all.nl/~bluez/purebasic/p ... 07.htm#top
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
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Re: PureBasic Survival Guide - update
Blue... this was ONE of the things that helped me and convinced me to buy PB for my POS application instead of PowerBasic all them years ago!!!
Keep up the great work!!!
Keep up the great work!!!
Re: PureBasic Survival Guide - update
Update.
Parts I, II, III and IV are updated to match 4.50rc2, most changes were minimal, but I've spend some time on part V 'Expression Evaluation'. I've verified all type conversion / variable expression rules, and they now finally make sense
Parts I, II, III and IV are updated to match 4.50rc2, most changes were minimal, but I've spend some time on part V 'Expression Evaluation'. I've verified all type conversion / variable expression rules, and they now finally make sense
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Many tanks.... For all.
It's a very good reference guide and certainly always updated !
It's a very good reference guide and certainly always updated !
Sorry for my english ! (Windows Xp, Vista and Windows 7, Windows 10)
Re: PureBasic Survival Guide - update
Thank you blueznl!
Your Survival Guide is a very appreciated source for information!
Your Survival Guide is a very appreciated source for information!
The best preparation for tomorrow is doing your best today.
Re: PureBasic Survival Guide - update
Update.
- minor additions to the FTP section
- the downloadable version is now in sync with the online version again
I've added some information on the Windows ftp.exe client, as I used it to upload the Survival Guide as well as trying to understand FTP. Which, as it turned out, was pretty simple
You'll find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The section on FTP:
http://www.xs4all.nl/~bluez/purebasic/p ... .htm#6_ftp
The downloadable version:
http://www.xs4all.nl/~bluez/purebasic/s ... _guide.zip
- minor additions to the FTP section
- the downloadable version is now in sync with the online version again
I've added some information on the Windows ftp.exe client, as I used it to upload the Survival Guide as well as trying to understand FTP. Which, as it turned out, was pretty simple
You'll find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The section on FTP:
http://www.xs4all.nl/~bluez/purebasic/p ... .htm#6_ftp
The downloadable version:
http://www.xs4all.nl/~bluez/purebasic/s ... _guide.zip
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )
Re: PureBasic Survival Guide - update
Edit: I noticed a few typos / mistakes and a bit of 'dinglish'. I'll fix that in the next update.
Update.
- new page on regular expressions
You'll find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The section on regular expressions:
http://www.xs4all.nl/~bluez/purebasic/p ... 26.htm#top
The downloadable version:
http://www.xs4all.nl/~bluez/purebasic/s ... _guide.zip
Update.
- new page on regular expressions
You'll find the guide here:
http://www.xs4all.nl/~bluez/purebasic/index.htm
The section on regular expressions:
http://www.xs4all.nl/~bluez/purebasic/p ... 26.htm#top
The downloadable version:
http://www.xs4all.nl/~bluez/purebasic/s ... _guide.zip
( PB6.00 LTS Win11 x64 Asrock AB350 Pro4 Ryzen 5 3600 32GB GTX1060 6GB)
( The path to enlightenment and the PureBasic Survival Guide right here... )
( The path to enlightenment and the PureBasic Survival Guide right here... )