QEdit = EditorGadget (Access to QTextCursor)
Posted: Sat Jun 30, 2018 10:33 pm
Hello,
how to access internal QT class structures / members ("Probably used by PureBasic?)
(Move cursor)
QTextCursor :: position
(setPosition, movePosition, ...)
Maybe not implemented yet ? (For QTScript)
.......
And I need examples of:
QtScript(~"runtime.set(...)")
It is working:
Can I use that for any other internal QT stuff?
So far you can only get a lot, but how can you adjust that (set) ?
For example: (It is working)
How can I use QPoint, QCursor, ...?
Is this usable via QML in PureBasic?
how to access internal QT class structures / members ("Probably used by PureBasic?)
(Move cursor)
QTextCursor :: position
(setPosition, movePosition, ...)
Maybe not implemented yet ? (For QTScript)
.......
And I need examples of:
QtScript(~"runtime.set(...)")
It is working:
Code: Select all
test = 12
Runtime test
QtScript(~"runtime.set(\"test\", 24)")
Debug test
So far you can only get a lot, but how can you adjust that (set) ?
For example: (It is working)
Code: Select all
test = "12"
Runtime test
QtScript(~"runtime.set(\"test\", gadget(1).pos);")
Debug test
QtScript(~"var p = \"3, 5\"; gadget(1).pos = p; runtime.set(\"test\", p);")
Debug test
QtScript(~"runtime.set(\"test\", gadget(1).pos);")
Is this usable via QML in PureBasic?