Hey guys, I was wondering if anyone knows any good methods for generating natural looking random continents using tiles?
Here is an example (civilization series)
http://s87790814.onlinehome.us/temp/150 ... nt_Map.jpg
I've had lots of ideas, but none of them have ended up looking natural. I'm thinking of trying a sort of fractal next
Map Generator
Thanks Brice. I'll check it out .Brice Manuel wrote:Would this help?
edit: After more reading and think a fractal+threshold seems to be the best option. Generate a heightmap using a fractal and use a cutoff, above it is land, below it is water, since it's a strategy game, I can go even further and make mountains and hills on a higher cutoff.
I'll post an example when I'm done for those who are also interested