Restored from previous forum. Originally posted by BalrogSoft.
Hi to all.
I upload the new version on my web [url]http://www.balrogsoftware.com,[/url] with a complete function documentation similar to Purebasic help, the new engine have particles systems, the engine is faster than old versions, and have other functions that could be usefull, the engine comes with a 3d object editor, that support the creation of collision spheres now, a 3d scene editor, the texture bank editor, the 3ds to 3do converter, and 4 examples...
Bye...
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:balrog@balrogsoftware.com[/url]
Spy3DEngine v0.5, with particles systems and more
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Restored from previous forum. Originally posted by fred.
Still always impressive. I've written a tool to use the whole Direct3D api directly from PureBasic. May be you will be interested, as it's much powerful than the Transform3DSprite command.. Just contact me if you want to test it.
Fred - AlphaSND
Still always impressive. I've written a tool to use the whole Direct3D api directly from PureBasic. May be you will be interested, as it's much powerful than the Transform3DSprite command.. Just contact me if you want to test it.
Fred - AlphaSND
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Restored from previous forum. Originally posted by BalrogSoft.
Hi to all.
The help file have bad docummented functions:
GetMedRadius()
GetMaxRadius()
ObjectPosX()
ObjectPosY()
ObjectPosZ()
CameraPosX()
CameraPosY()
CameraPosZ()
This functions dont return a float number, returns a string that contains the float number. In a few hours i upload the new 3deng.zip file with the correct descriptions...
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:balrog@balrogsoftware.com[/url]
Hi to all.
The help file have bad docummented functions:
GetMedRadius()
GetMaxRadius()
ObjectPosX()
ObjectPosY()
ObjectPosZ()
CameraPosX()
CameraPosY()
CameraPosZ()
This functions dont return a float number, returns a string that contains the float number. In a few hours i upload the new 3deng.zip file with the correct descriptions...
Balrog Soft
Amiga and PC Coder
http://www.balrogsoftware.com
[url]mailto:balrog@balrogsoftware.com[/url]
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- PureBasic Guru
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Restored from previous forum. Originally posted by fred.
Fred - AlphaSND
No, as I will wait for the Macro before publish such material. And I need to convert some other structures and constants. But it should come quickly, with all the COM objects too... Hehe .Originally posted by Kale
Wow! nice one Fred, are you planning on releasing it with PB (3.60)?I've written a tool to use the whole Direct3D api directly from PureBasic.
--Kale
In love with PureBasic!
Fred - AlphaSND
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