Flexi Particle scroller FX

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VIRTUALYS
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Flexi Particle scroller FX

Post by VIRTUALYS »

hi! :D

this is Flexiscroller Fx by VIRTUALYS for U

Get it: :arrow:
www.virtuafx.com (download section)


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Post by Flype »

i'v a totally black screen for me... :cry:

(ATI Rage 128 Pro)
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Post by VIRTUALYS »

Flype! :D

bizzard!!! Black?..... 8O

direct download:
:arrow:
http://perso.club-internet.fr/virtualys ... roller.zip


enjoy! :lol:



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Post by Paul »

VIRTUALYS wrote:Flype! :D
bizzard!!! Black?..... 8O

Not really.... When using Sprite3DBlendingMode() you can not rely on it working the same on all graphic cards. This problem was discovered when I made the Fireworks Demo on the Resources Site.

Some cards work fine using Sprite3DBlendingMode(2,7) and others show a black screen. If you have a black screen this can usually be corrected by changing to Sprite3DBlendingMode(0,2) , which will give the same effect as 2,7 does on other cards.

Really to bad this command does not function the same across all video cards ;(
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Post by Flype »

Sprite3DBlendingMode(0,2) do not correct the problem...
i'm disappointed :cry: It's strange because it's first time i've such a graphic problem with my ATI Rage 128 Pro.
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Post by Paul »

Also be aware that VIRTUALYS is using a 127x127 sprite which is not a legal size when using 3DSprites. Should be 128x128.

Some cards can handle the illegal size, some cannot.

Resize "partflexi.bmp" to 128x128 and see what happens.
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Post by VIRTUALYS »

Yes! Paul :wink:

it's right, but with my 3D card , it's run perfectly.... but very good detail
Thanks Paul :D









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Post by Flype »

Yeaaaahhh !!!

That's right Paul, i just resize the picture to 128x128 and now it works perfectly...

So, now i can say that's a very nice effect :wink:

This is a very useful information for my ATI graphic card.


thanx thanx
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Post by fsw »

Hmm, just downloaded the demo and it workes fine on my ATI RAGE MOBILITY-M1 AGP card (laptop)
Then I saw that the bmp file was already changed to 128x128.

I did a test and changed it to 127x127 and now on this graphic card I have text with a shadow - looks cool, but I suppose this effect is not reliable... :o

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