Raycasting engine help
Raycasting engine help
I need some advice with getting started coding a raycasting engine in pure basic, basically converting 2D aspects to look 3D a game like wolfenstein 3D or something for example. I have no idea where to start. Any examples or tutorials anywhere on this?
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Re: Raycasting engine help
This might help you:
https://raytracing.github.io/
https://raytracing.github.io/
You can check my games at:
https://ricardo-sdl.itch.io/
https://ricardo-sdl.itch.io/
Re: Raycasting engine help
This is pretty good: https://permadi.com/1996/05/ray-casting-tutorial-1/
Besides that there are several sources to learn from on the forum.
Besides that there are several sources to learn from on the forum.
Re: Raycasting engine help
First video: (2d raycasting)
https://www.youtube.com/watch?v=TOEi6T2mtHo
second one: (3d raycasting following the previous video)
https://www.youtube.com/watch?v=vYgIKn7iDH8
He is very easy to understand and it's very easy to convert in Pb.
I like this channel.
https://www.youtube.com/watch?v=TOEi6T2mtHo
second one: (3d raycasting following the previous video)
https://www.youtube.com/watch?v=vYgIKn7iDH8
He is very easy to understand and it's very easy to convert in Pb.
I like this channel.
There are 2 methods to program bugless.
But only the third works fine.
Win10, Pb x64 5.71 LTS
But only the third works fine.
Win10, Pb x64 5.71 LTS
Re: Raycasting engine help
These are all good resources. Does anyone know of any resource or example done in pure basic?
Re: Raycasting engine help
One would be: viewtopic.php?t=35848