Hi
I have uploaded a new version of cartoon, with some improvements (version 0.17).
- Now, there are a x64 and x86 versions.
- Add a timeline : it works (but the animation system isn't functionnal, will be added in a next version ^^).
- Hex-color export for purebasic file
https://github.com/blendman/CartoonAnim ... er/windows
davido wrote:At the rate you are going version 1.0 is going to be incredible.
I don't know, we will see
Would it be possible to output the vector colour in hex? It is easier to understand that way.
I have add the Hex output in the options
. So you can choose the export you prefer
.
By Default, it export in hex.
I am assuming that you will, at some time in the future, be offering this as a commercial utility.
If this is so, can you give any details?
In fact, I don't know if it will be a commercial software (for exemple, buy a licence to have the full version). I really would like it to be free (at least). I have though about a sort of kickstarter to have founds to improve this software, or create a little project (2D animation short movie ?).
Perhap's I will choose a system like Krita : a free version, and a studio version, with more features.
Anyway, there will be always a free version
.
Do you intend it to be cross-platform?
Of course, I really would like to have a mac and linux version.
it would be great to see an example video or ani gif of a cartoon its made, if it doesnt take too long to make
For the moment, I'm developping the software ^^.
It's not finished at all, so the animation system isn't functionnal.
We can draw, add shape, modify shape, save/export.
Some tools for the futur animation are functionnal (timeline, play control, frame (current, end start...), so the animation should be ok between the 0.20 and 0.30 I hope^^.
it doesn't run on XP 32. Would it be a big job to get it done to run on that too ?
I have installed a x86 version of purebasic and now, I compile x64 and x86 versions.
Could you try the x86 with xp ?