It is currently Wed Jan 27, 2021 5:19 am

All times are UTC + 1 hour




Post new topic Reply to topic  [ 1 post ] 
Author Message
 Post subject: 3D EntityFixedYawAxis(); allow it for any object
PostPosted: Sat Feb 01, 2020 6:01 pm 
Offline
Addict
Addict
User avatar

Joined: Wed Jun 11, 2003 9:33 pm
Posts: 4655
Location: Spa, relaxing and thinking, and learning...
EntityFixedYawAxis(ObjetcID, Enable [, VectorX, VectorY, VectorZ])

Quote:
ObjectID The object ID to convert the coordinate from. It can be one of the following type:
- Camera : use CameraID() to get a valid ID.
- Entity : use EntityID() to get a valid ID.
- Light : use LightID() to get a valid ID.
- Mesh : use MeshID() to get a valid ID.
- Node : use NodeID() to get a valid ID.
- ParticleEmitter: use ParticleEmitterID() to get a valid ID.
- BillboardGroup : use BillboardGroupID() to get a valid ID.
- Text3D : use Text3DID() to get a valid ID.

_________________
http://www.zeitgeistmovie.com

While world=business:world+mafia:Wend


Top
 Profile  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 

All times are UTC + 1 hour


Who is online

Users browsing this forum: No registered users and 7 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  

 


Powered by phpBB © 2008 phpBB Group
subSilver+ theme by Canver Software, sponsor Sanal Modifiye