Hi Rashad
Yep: SetWindowTheme_(iToolTipID, "", "")
However, if I comment that out, makes no difference to the combos.
Debug SendMessage_(GadgetID(#Combo1), #CB_SETMINVISIBLE, 10, 0) returns 1
Debug SendMessage_(GadgetID(#Combo1), #CB_SETITEMHEIGHT, 0, igCbHgt) returns -1 (should be 0?)
ComboBox with large icons
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Re: ComboBox with large icons
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
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Re: ComboBox with large icons
I think I might as well DIY the combos with HTML tables.
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: ComboBox with large icons
Last round
Use 100 for #combo
200 for #combo1
forget about enumeration
Let us see what will happen
Use 100 for #combo
200 for #combo1
forget about enumeration
Let us see what will happen
Egypt my love
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Re: ComboBox with large icons
.... no difference
Seriously weird.
Seriously weird.
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.
Re: ComboBox with large icons
The result is similar to the use of the #CBS_OWNERDRAWARIABLE constant.IdeasVacuum wrote:
Debug SendMessage_(GadgetID(#Combo1), #CB_SETITEMHEIGHT, 0, igCbHgt) returns -1 (should be 0?)
Make sure that #CBS_OWNERDRAWFIXED is used, not #CBS_OWNERDRAWVARIABLE.
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Re: ComboBox with large icons
OMG Breeze4me!
I said it has to be something subtle, right under my nose - and that was it!
So you have scored an equaliser in the last seconds of time added on
I said it has to be something subtle, right under my nose - and that was it!
So you have scored an equaliser in the last seconds of time added on
IdeasVacuum
If it sounds simple, you have not grasped the complexity.
If it sounds simple, you have not grasped the complexity.