Water in Engine3D

Got an idea for enhancing PureBasic? New command(s) you'd like to see?
Krix
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Joined: Fri Mar 11, 2005 6:24 pm
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Water in Engine3D

Post by Krix »

If the PureBasic team is in a cleap up phase you guys might consider to ditch the water system since the PB implementation of Hydrax is pretty useless in it's current form and it's not supported by it's creator anyway. Not sure if it adds any real value.