[HELP]Attach structure pointer to entity

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tft
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[HELP]Attach structure pointer to entity

Post by tft »

In my current project I have to deal with thousands of entities that I need to be able to select with the mouse. I could keep an approximate list. This would reduce the number in the selectable object list. But I want to be able to select all. So I'm looking for a way to give the entity a pointer to structure data. But I haven't found it yet. Now I thought maybe you could use bones. You can give them an identifier as a string. Can I make a pointer out of such a string?

THXTFT
TFT seid 1989
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