Physics for my robot arm simulator ...

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marc_256
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Physics for my robot arm simulator ...

Post by marc_256 »

Hello everyone,

As I restarted programming PB in 2023, here my next question ...
For our robot contest, (robot club)
I made a robot arm simulator in PB, from one of my robots.
The 3D simulations are working, but now I like to use some physics.

Image

As I know, there is BulletPhysics in PB.
Where can I find more info about how to use it in PB ?

Thanks,
Marco
- every professional was once an amateur - greetings from Pajottenland - Belgium -
PS: sorry for my english I speak flemish ...
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IceSoft
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Re: Physics for my robot arm simulator ...

Post by IceSoft »

marc_256 wrote: Tue Jan 10, 2023 8:02 pm
As I know, there is BulletPhysics in PB.
Really?
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
Fred
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Re: Physics for my robot arm simulator ...

Post by Fred »

Yes
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IceSoft
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Re: Physics for my robot arm simulator ...

Post by IceSoft »

Ok. Part of the Ogre
Belive!
<Wrapper>4PB, PB<game>, =QONK=, PetriDish, Movie2Image, PictureManager,...
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