PureBasic 6.10 LTS is out !

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Justin
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Re: PureBasic 6.10 beta 6 is out !

Post by Justin »

Hi,

You can get the last version of the WebView residents, from this repo:
https://github.com/omegakode/PBWebview2

Scroll down to the readme, there are direct links there. The SDK is updated very often, every two months. I'll try to keep them up to date.
In fact the one that ships with this beta it's not the last one, you can get the newest one from the repo, i sent it to Fred but he was probably too busy to include it.You can also get the WebView2.pbi and build the residents by yourself.

There is also a separate file for the IIDs because they are not included in the resident:
https://github.com/omegakode/PBWebview2 ... w2_IID.pbi

Release notes from the last SDK:
https://learn.microsoft.com/en-us/micro ... p#10227786
Last edited by Justin on Sun Feb 11, 2024 3:18 pm, edited 1 time in total.
nsstudios
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Re: PureBasic 6.10 beta 3 is out !

Post by nsstudios »

This is still present in the latest beta. Just bumping for visibility.
Omara1993 wrote: Sun Jan 21, 2024 6:23 am Hello!
Looping streaming sounds appears to only play the sound once. So If you create a sound as streaming and then play it as #PB_Sound_Loop, the flag appears to be ignored as the sound only plays once instead of in a continuous, looping manner. This was tested on windows, I am unsure how other platforms react.
How to recreate:
Initialize sound system, I have tested flac and ogg.
Load either a flac or ogg sound and set the #PB_Sound_Streaming flag.
Play the sound and set the #PB_Sound_Loop flag.
The sound should loop, but as you'll see, the sound does play, but only once.
Kind regards,
A happy Pure Basic user! :)
Fred
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Re: PureBasic 6.10 beta 3 is out !

Post by Fred »

nsstudios wrote: Sun Feb 11, 2024 11:43 am This is still present in the latest beta. Just bumping for visibility.
Omara1993 wrote: Sun Jan 21, 2024 6:23 am Hello!
Looping streaming sounds appears to only play the sound once. So If you create a sound as streaming and then play it as #PB_Sound_Loop, the flag appears to be ignored as the sound only plays once instead of in a continuous, looping manner. This was tested on windows, I am unsure how other platforms react.
How to recreate:
Initialize sound system, I have tested flac and ogg.
Load either a flac or ogg sound and set the #PB_Sound_Streaming flag.
Play the sound and set the #PB_Sound_Loop flag.
The sound should loop, but as you'll see, the sound does play, but only once.
Kind regards,
A happy Pure Basic user! :)
That's why a proper bug report topic is needed or it can be easily forgotten
Quin
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Re: PureBasic 6.10 beta 6 is out !

Post by Quin »

Was able to confirm the bug locally, so posted the OP's original post in a bug report topic :)

https://www.purebasic.fr/english/viewtopic.php?t=83530
PB v5.40/6.10, Windows 10 64-bit.
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pamen
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Re: PureBasic 6.10 beta 6 is out !

Post by pamen »

Wonderful!
Thank you Fred and team - that is a lot of great, great work!
Last edited by pamen on Tue Feb 13, 2024 8:28 am, edited 1 time in total.
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Re: PureBasic 6.10 beta 6 is out !

Post by Lebostein »

What is going on in the Mac OS Bug section? :shock: :shock: Fred has fixed 98 % of all reported bugs!!! :shock: :shock:
This forum will be almost empty after the release of 6.10. :D :D
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Re: PureBasic 6.10 beta 6 is out !

Post by Fred »

Just waiting for you to report some more :D
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Re: PureBasic 6.10 beta 6 is out !

Post by pamen »

Maybe not a bug at all - on Windows WebView2 starts with 6 instances and memory used is 30-100 MB in total.
The same with (admittedly smaller) IE is few MB max and no additional processes.

Obviously Chrome engine uses process per page for isolation, but why do we get 6 instances on a single WebView2 control?

That means my app, which uses around 8-25 working MB under windows now uses 60-200...
The same code , only build with WebView or IE.

Another happy PB user.
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Re: PureBasic 6.10 beta 6 is out !

Post by Cezary »

Fred wrote: Mon Feb 19, 2024 10:02 am Just waiting for you to report some more :D
Is there any chance to improve this:
https://www.purebasic.fr/english/viewtopic.php?p=605500
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thyphoon
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Re: PureBasic 6.10 beta 6 is out !

Post by thyphoon »

I just wanted to take a moment to thank the PureBasic team for creating such an amazing programming language. I've been using PureBasic for almost 20 years now, and it has been an absolute pleasure to work with🥳.

But !

Please add a flip sprite function to the sprite library in 6.10. That's the only thing missing for me 🙏🙏🙏🙏

😜
Quin
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Re: PureBasic 6.10 beta 6 is out !

Post by Quin »

thyphoon wrote: Fri Mar 01, 2024 4:17 pm I just wanted to take a moment to thank the PureBasic team for creating such an amazing programming language. I've been using PureBasic for almost 20 years now, and it has been an absolute pleasure to work with🥳.

But !

Please add a flip sprite function to the sprite library in 6.10. That's the only thing missing for me 🙏🙏🙏🙏

😜
Seconding the sentiments echoed about PB.

I would recommend opening an official feature request topic. They're much easier to track that way.
PB v5.40/6.10, Windows 10 64-bit.
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Fred
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Re: PureBasic 6.10 beta 7 is out !

Post by Fred »

2024-03-02: beta 7 is ready to test with even more bug fixes and some new stuff:

Code: Select all

Added: #PB_2DDrawing_NativeText support for DrawingMode()
Added: #PB_PixelFormat_NoAlpha for DrawingBufferFormat()
Added: ExamineDraggedItems(), NextDraggedItem() and DraggedItemIndex() for Drag'n'drop
Added: GetGadgetItemText() support for ExplorerTreeGadget() 
Bugfixes for this version:This list was created automatically. All updated bug threads from the date of the last final version have been determined.
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Re: PureBasic 6.10 beta 7 is out !

Post by Andesdaf »

Thanks Fred :)
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Re: PureBasic 6.10 beta 7 is out !

Post by Psychophanta »

Just on it, thanks!
http://www.zeitgeistmovie.com

While world=business:world+mafia:Wend
Will never leave this forum until the absolute bugfree PB :mrgreen:
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Re: PureBasic 6.10 beta 7 is out !

Post by marcoagpinto »

Thanks, Fred!
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