PureBasic 3.93 Beta 1 for MacOS X out !

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Fred
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PureBasic 3.93 Beta 1 for MacOS X out !

Post by Fred »

Hello,

The new forthcoming MacOS X version of PureBasic is now available on your personal account at www.purebasic.com . It needs OS X 10.2 or above. Here are the major features:

- native GUI support based on Carbon (using the new Carbon event model), images and graphic support trough Quartz with alphachannel support (including in PNG format)
- v3.93 compiler, all features supported
- GTK and GTK as optionnal GUI toolkit (need X11)
- Most of the libraries are supported (except Multimedia (2D games) and 3D libraries).

Just read the Install.txt file in the archive and don't hesitate to report any bugs found !

Have fun ! ;)
Last edited by Fred on Mon Jun 13, 2005 12:08 pm, edited 2 times in total.
traumatic
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Re: PureBasic 3.93 Beta 1 for MacOS X out !

Post by traumatic »

Maybe a bit too early but: Congratulations! :D
I know how much work you put into this.

!^§*/&#% where's my mac!?
Good programmers don't comment their code. It was hard to write, should be hard to read.
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Post by freak »

Always trying to be the first to respond, are you traumatic? :)
quidquid Latine dictum sit altum videtur
traumatic
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Post by traumatic »

freak wrote:Always trying to be the first to respond, are you traumatic? :)
lol, this is by pure chance. Seriously! :lol:


Well, ok. I won't be the first to respond the next time, promised.
You know, that will be the thread "IDE for MacOS released (Beta)" :twisted:
Good programmers don't comment their code. It was hard to write, should be hard to read.
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Post by Fred »

:lol:
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Post by Progi1984 »

Good game !
You have done a good job !
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Post by pantsonhead »

Excellent news Fred - I will go and download it now! :)
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Post by DoubleDutch »

I've downloaded it and installed it into my home directory. I've done the bash and the two exports and pbcompiler works okay. But i'm new to mac terminal & can't figure out the command to do a directory listing and also the commands to modify/create the ~/.bashrc file - whatever that means !! :) Any clue would be great :)

I know that this is because I'm unfamiliar with the mac, but is there any chance that the next version will be as eay to install as the pc version?

-Anthony
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https://reportcomplete.com <- School end of term reports system
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Post by GreenGiant »

Nice! Just downloading it now.
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Post by Fred »

Doubledutch: yes, the final version will have an IDE, don't worry. To use a terminal:

- ls: (list) will list the current directory
- cd: (change directory)

it should be enough ;)
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Post by DoubleDutch »

Fred: Thanks for that info, I was stumped! :)

How do I change/create the file so that the paths are setup at startup, or is it best not to do this for the time being?

-Anthony
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
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Post by DoubleDutch »

btw, you may want to mention in your text file; that as default you cannot login as root - you have to enable the root account. Its pretty easy to do if you follow the instructions in AppleHelp.

-Anthony
https://deluxepixel.com <- My Business website
https://reportcomplete.com <- School end of term reports system
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Post by Polo »

- native GUI support based on Carbon (using the new Carbon event model), images and graphic support trough Quartz with alphachannel support (including in PNG format)
Does this mean alphachannel will come on the Windows version too ? :shock:
It's good Mac is going to be supported !
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Post by Blade »

Does this mean alphachannel will come on the Windows version too ? :shock:
Fred said this already, I just wonder wich commands will become compatible with alpha... 3Dsprites? Textures? 3Dsprites? GUI elements? Bitmaps?
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Post by Polo »

At least a new command to get the color which is alpha.
I know Fred told us alphachannel would be supported, but iirc it was a long time ago :?
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