I forgot to post an update which was done in August. It is just a small update with only one change in one function, but this change allows more flexibility for customized user interfaces.
Now, ObjectState() can be used in drawing callbacks to check the state of the object and of the mouse in relation to the object, e.g. disabled, hovered, pushed, ...
This allows an easy case management when drawing a custom gadget as it can be seen in Example06_Gadgets.pb
New Version 1.17.01
- Added: Example #6: Example06_Gadgets.pb
- Changed: More states returned by ObjectState() to create custom gadget easily, see example #6
EditorFactory.pbi (Version 1.17.01, 2021-08-07)
EditorFactory-1-17-01.zip (Archive with include and examples)
The include is shared under the CC BY-NC 4.0 licence.