l'ogre a écrit :17:49:11: Creating resource group General
17:49:11: Creating resource group Internal
17:49:11: Creating resource group Autodetect
17:49:11: SceneManagerFactory for type 'DefaultSceneManager' registered.
17:49:11: Registering ResourceManager for type Material
17:49:11: Registering ResourceManager for type Mesh
17:49:11: Registering ResourceManager for type Skeleton
17:49:11: MovableObjectFactory for type 'ParticleSystem' registered.
17:49:11: OverlayElementFactory for type Panel registered.
17:49:11: OverlayElementFactory for type BorderPanel registered.
17:49:11: OverlayElementFactory for type TextArea registered.
17:49:11: Registering ResourceManager for type Font
17:49:11: ArchiveFactory for archive type FileSystem registered.
17:49:11: ArchiveFactory for archive type Zip registered.
17:49:11: ArchiveFactory for archive type EmbeddedZip registered.
17:49:11: DDS codec registering
17:49:11: FreeImage version: 3.10.0
17:49:11: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
17:49:11: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,koa,iff,lbm,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,dds,gif,g3,sgi,j2k,j2c,jp2
17:49:11: PVRTC codec registering
17:49:11: Registering ResourceManager for type HighLevelGpuProgram
17:49:11: Registering ResourceManager for type Compositor
17:49:11: MovableObjectFactory for type 'Entity' registered.
17:49:11: MovableObjectFactory for type 'Light' registered.
17:49:11: MovableObjectFactory for type 'BillboardSet' registered.
17:49:11: MovableObjectFactory for type 'ManualObject' registered.
17:49:11: MovableObjectFactory for type 'BillboardChain' registered.
17:49:11: MovableObjectFactory for type 'RibbonTrail' registered.
17:49:11: *-*-* OGRE Initialising
17:49:11: *-*-* Version 1.8.2 (Byatis)
17:49:11: D3D9 : Direct3D9 Rendering Subsystem created.
17:49:11: D3D9: Driver Detection Starts
17:49:11: D3D9: Driver Detection Ends
17:49:11: Particle Emitter Type 'Point' registered
17:49:11: Particle Emitter Type 'Box' registered
17:49:11: Particle Emitter Type 'Ellipsoid' registered
17:49:11: Particle Emitter Type 'Cylinder' registered
17:49:11: Particle Emitter Type 'Ring' registered
17:49:11: Particle Emitter Type 'HollowEllipsoid' registered
17:49:11: Particle Affector Type 'LinearForce' registered
17:49:11: Particle Affector Type 'ColourFader' registered
17:49:11: Particle Affector Type 'ColourFader2' registered
17:49:11: Particle Affector Type 'ColourImage' registered
17:49:11: Particle Affector Type 'ColourInterpolator' registered
17:49:11: Particle Affector Type 'Scaler' registered
17:49:11: Particle Affector Type 'Rotator' registered
17:49:11: Particle Affector Type 'DirectionRandomiser' registered
17:49:11: Particle Affector Type 'DeflectorPlane' registered
17:49:11: PCZone Factory Type 'ZoneType_Default' registered
17:49:11: CPU Identifier & Features
17:49:11: -------------------------
17:49:11: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7-4720HQ CPU @ 2.60GHz
17:49:11: * SSE: yes
17:49:11: * SSE2: yes
17:49:11: * SSE3: yes
17:49:11: * MMX: yes
17:49:11: * MMXEXT: yes
17:49:11: * 3DNOW: no
17:49:11: * 3DNOWEXT: no
17:49:11: * CMOV: yes
17:49:11: * TSC: yes
17:49:11: * FPU: yes
17:49:11: * PRO: yes
17:49:11: * HT: no
17:49:11: -------------------------
17:49:11: D3D9 : Subsystem Initialising
17:49:11: Registering ResourceManager for type Texture
17:49:11: Registering ResourceManager for type GpuProgram
17:49:11: ***************************************
17:49:11: *** D3D9 : Subsystem Initialised OK ***
17:49:11: ***************************************
17:49:11: SceneManagerFactory for type 'OctreeSceneManager' registered.
17:49:11: SceneManagerFactory for type 'BspSceneManager' registered.
17:49:11: Registering ResourceManager for type BspLevel
17:49:11: D3D9RenderSystem::_createRenderWindow "PureBasic Ogre", 1024x768 windowed miscParams: FSAA=0 displayFrequency=0 externalWindowHandle=657440 vsync=true
17:49:11: D3D9 : Created D3D9 Rendering Window 'PureBasic Ogre' : 1024x768, 32bpp
17:49:11: D3D9: Vertex texture format supported - PF_L8
17:49:11: D3D9: Vertex texture format supported - PF_L16
17:49:11: D3D9: Vertex texture format supported - PF_A8
17:49:11: D3D9: Vertex texture format supported - PF_A4L4
17:49:11: D3D9: Vertex texture format supported - PF_BYTE_LA
17:49:11: D3D9: Vertex texture format supported - PF_R5G6B5
17:49:11: D3D9: Vertex texture format supported - PF_B5G6R5
17:49:11: D3D9: Vertex texture format supported - PF_A4R4G4B4
17:49:11: D3D9: Vertex texture format supported - PF_A1R5G5B5
17:49:11: D3D9: Vertex texture format supported - PF_A8R8G8B8
17:49:11: D3D9: Vertex texture format supported - PF_B8G8R8A8
17:49:11: D3D9: Vertex texture format supported - PF_A2R10G10B10
17:49:11: D3D9: Vertex texture format supported - PF_A2B10G10R10
17:49:11: D3D9: Vertex texture format supported - PF_DXT1
17:49:11: D3D9: Vertex texture format supported - PF_DXT2
17:49:11: D3D9: Vertex texture format supported - PF_DXT3
17:49:11: D3D9: Vertex texture format supported - PF_DXT4
17:49:11: D3D9: Vertex texture format supported - PF_DXT5
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
17:49:11: D3D9: Vertex texture format supported - PF_X8R8G8B8
17:49:11: D3D9: Vertex texture format supported - PF_R8G8B8A8
17:49:11: D3D9: Vertex texture format supported - PF_DEPTH
17:49:11: D3D9: Vertex texture format supported - PF_SHORT_RGBA
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT16_R
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT32_R
17:49:11: D3D9: Vertex texture format supported - PF_SHORT_GR
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT16_GR
17:49:11: D3D9: Vertex texture format supported - PF_FLOAT32_GR
17:49:11: D3D9: Vertex texture format supported - PF_SHORT_RGB
17:49:11: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
17:49:11: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
17:49:11: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
17:49:11: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
17:49:11: D3D9: Vertex texture format supported - PF_R8
17:49:11: D3D9: Vertex texture format supported - PF_RG8
17:49:11: RenderSystem capabilities
17:49:11: -------------------------
17:49:11: RenderSystem Name: Direct3D9 Rendering Subsystem
17:49:11: GPU Vendor: intel
17:49:11: Device Name: Monitor-1-Intel(R) HD Graphics 4600
17:49:11: Driver Version: 10.18.15.4256
17:49:11: * Fixed function pipeline: yes
17:49:11: * Hardware generation of mipmaps: yes
17:49:11: * Texture blending: yes
17:49:11: * Anisotropic texture filtering: yes
17:49:11: * Dot product texture operation: yes
17:49:11: * Cube mapping: yes
17:49:11: * Hardware stencil buffer: yes
17:49:11: - Stencil depth: 8
17:49:11: - Two sided stencil support: yes
17:49:11: - Wrap stencil values: yes
17:49:11: * Hardware vertex / index buffers: yes
17:49:11: * Vertex programs: yes
17:49:11: * Number of floating-point constants for vertex programs: 256
17:49:11: * Number of integer constants for vertex programs: 16
17:49:11: * Number of boolean constants for vertex programs: 16
17:49:11: * Fragment programs: yes
17:49:11: * Number of floating-point constants for fragment programs: 224
17:49:11: * Number of integer constants for fragment programs: 16
17:49:11: * Number of boolean constants for fragment programs: 16
17:49:11: * Geometry programs: no
17:49:11: * Number of floating-point constants for geometry programs: 0
17:49:11: * Number of integer constants for geometry programs: 0
17:49:11: * Number of boolean constants for geometry programs: 0
17:49:11: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
17:49:11: * Texture Compression: yes
17:49:11: - DXT: yes
17:49:11: - VTC: no
17:49:11: - PVRTC: no
17:49:11: * Scissor Rectangle: yes
17:49:11: * Hardware Occlusion Query: yes
17:49:11: * User clip planes: yes
17:49:11: * VET_UBYTE4 vertex element type: yes
17:49:11: * Infinite far plane projection: yes
17:49:11: * Hardware render-to-texture: yes
17:49:11: * Floating point textures: yes
17:49:11: * Non-power-of-two textures: yes
17:49:11: * Volume textures: yes
17:49:11: * Multiple Render Targets: 4
17:49:11: - With different bit depths: yes
17:49:11: * Point Sprites: yes
17:49:11: * Extended point parameters: yes
17:49:11: * Max Point Size: 256
17:49:11: * Vertex texture fetch: yes
17:49:11: * Number of world matrices: 0
17:49:11: * Number of texture units: 8
17:49:11: * Stencil buffer depth: 8
17:49:11: * Number of vertex blend matrices: 0
17:49:11: - Max vertex textures: 4
17:49:11: - Vertex textures shared: no
17:49:11: * Render to Vertex Buffer : no
17:49:11: * DirectX per stage constants: yes
17:49:11: DefaultWorkQueue('Root') initialising on thread main.
17:49:11: Particle Renderer Type 'billboard' registered